﻿package  
{
	import flash.display.Loader;
	import flash.display.Sprite;
	import flash.net.URLRequest;
	/**
	 * ...
	 * @author zhengzihua
	 */
	public class LoadTest extends Sprite
	{
		private var loader:Loader;
		private var url:String = "test.jpg";
		public function LoadTest() 
		{
			init();
		}
		private function init():void {
			loader = new Loader();
			loader.load(new URLRequest(url));
			addChild(loader);
		}
		
	}

}